Showing posts with label Batman. Show all posts
Showing posts with label Batman. Show all posts

Monday, 28 October 2019

Joker | review by Douglas J. Ogurek

Other comic book-based movies laughable in comparison to masterpiece that emphasizes character, explores social stigma on mental illness

A Joker movie poster depicts the villain dressed in his full regalia and leaning back triumphantly at the top of an outdoor staircase. However, near the film’s beginning, Arthur Fleck (Joaquin Phoenix), depressed, tired and undernourished, sluggishly ascends that same staircase. Thus, director Todd Phillips establishes a pact with the viewer: I will show you, he implies, the transformation of this struggling nobody into Batman’s vibrant archenemy.

Gotham is a crime-ridden, depressing city in the midst of a garbage strike. Clown-for-hire Arthur lives in a rundown apartment building with his shut-in mother Penny (Frances Conroy). Arthur gets beat up, lied to, made fun of, taken advantage of… and on top of all that, he suffers from severe mental illness, including a “condition” that causes him to laugh uncontrollably, even in circumstances that he doesn’t necessarily find funny.

Abandoned by society, Arthur fights back against his oppressors and begins to embrace his mental illness. Phoenix’s masterful performance renders a character with mesmerizing unpredictability. Arthur’s individuality manifests in everything from his unorthodox humour and extended bouts of laughter to his clownish run and the ever-shifting expressions on his gaunt face. When Arthur laughs hysterically after he discovers tragic news about himself, the viewer feels competing emotions – it’s funny, but it’s intensely sad. Throughout Joker, the viewer experiences something rare in today’s films: empathy with the bad guy.

Historically, Joker has been portrayed as a criminal mastermind. Phoenix’s deranged version seems incapable of such elaborate planning. Arthur, his sights set on becoming a stand-up comedian, has no grand philosophy or goal – he just wants to be noticed. Thus, it’s fascinating to watch as Gotham’s underprivileged citizens misinterpret his actions and establish him as the symbol of a movement against the rich and powerful.

During the film, Arthur does a great deal of ascending and descending of staircases. Fitting, since his journey involves a descent from the “higher ground” of how the world wants him to act down to the pandemonium of the streets, where he will be king. As a film, Joker also steps down from Hollywood’s comic book pedestal dominated by one-dimensional characters, silly banter, clichés, and overblown special effects. Batman and Iron Man have their expensive technologies. Captain America and Wolverine have their strength. Spider-Man has his acrobatics. But Joker has the most potent power of all: his eccentricity.—Douglas J. Ogurek *****

Saturday, 3 August 2019

The Caped Crusade: Batman and the Rise of Nerd Culture by Glen Weldon | review by Stephen Theaker

Glen Weldon is a respected writer on books and comic books for NPR, the American equivalent of Radio 4, and a panellist on their excellent weekly podcast, Pop Culture Happy Hour, where his enthusiastically lugubrious voice, ad hoc taxonomies, and ever-readiness with an overarching theory make his contributions always entertaining. Though this sadly isn't a review of the audiobook edition, his distinctive voice can still be heard in every sentence, making this book (Simon & Schuster, hb 336pp, £16.99) a real pleasure from start to finish. Literally to the finish, since the bibliography is annotated with comments from him, and because he's a very interesting chap those comments are very interesting too.

The book is dedicated to Bill Finger, the original Batman writer, and it does a great deal to show how important his contributions to the character were. Even those who have read Batman books by the dozen may be surprised to learn that Bob Kane, “creator” of the Bat-Man, did so by tracing an Alex Raymond drawing of Flash Gordon on a rope swing, colouring his outfit red and blue, and giving him a domino mask. Milton “Bill” Finger was a quiet kid who wrote the scripts, and none of Bob Kane's editors even knew he existed, but Weldon tells us that Finger suggested the ears, the cape, the gloves and the colour scheme.

The dark knight's lack of regard for human life in his latest cinematic outing, Batman v Superman: Dawn of Justice – the result, perhaps, of a death in the family – has provoked much controversy, but it's worth remembering that this is a guy who even at his jolliest still punches and kicks a number of people very hard in the face every night. Chances are, that would be enough to rack up quite the body count even without guns mounted on the Batmobile.

From Weldon we learn how little that violence conflicts with the character's early days: in his first year he killed twenty-four men, two vampires, a pack of werewolves and several giant mutants. Weldon argues that it's to this “grim, violent proto-Batman” that Denny O'Neil returned in 1970, establishing that as the “real” Batman once the swinging sixties were over: making the loner, badass Batman the default inspiration for later retellings by Frank Miller, Tim Burton, Christopher Nolan and Grant Morrison.

This isn't a book that trundles along with the critical orthodoxy; it has its own ideas at every turn. Apparently the Batman tv series was not well-liked among American fans, despised even, which may be a surprise to those of us brought up to think of it as a bona fide television classic. But this book sticks up for it, and identifies the neverending (and not so positive) effects of the ensuing backlash, which even now has barely petered out. When Weldon talks about Dr Fredric Wertham and his crusade against comics, readers may be shocked to see him say that, at least with regard to Batman, “The guy had a point.”

Being gay, the young Glen Weldon didn't just notice the “subtle atmosphere of homoeroticism” in the comic, he rather enjoyed it. Of course he notes how Wertham manipulated and misrepresented the evidence (for example deleting statements that the young men were much more strongly aroused by Tarzan in his loincloth and Marvel's Sub-Mariner in his skimpy swim trunks), but also praises how passionate and progressive he was in calling out racist and sexist stereotypes.

What Weldon really tries to get at is why Batman works. Why he appeals to nerds and why he is popular with normals (to use his words for those groups), why virtually all his films are huge financial successes, why so many of the comics, games and cartoons work so well, whatever the mood, whatever the style, from the sublime Batman: the Animated Series, which Weldon adores, to the technicolour team-up Batman: The Brave and the Bold, the finale of which he describes as a tour de force.

Partly, of course, this is because the character is owned by a huge multimedia company which can invest in paying the best talent to work on him. Put all that talent to work on Bouncing Boy and you'd still end up with some great comics, games and movies. For Weldon, though, what sets Batman apart, what creates the bond between Batman and Batfans, is a very specific thing: “the oath”, Bruce Wayne's candlelight vow to spend the rest of his life warring on all criminals to avenge the deaths of his parents. That is to say, he is just as obsessed as his fans. ****

This review originally appeared in Interzone #264.

Monday, 4 December 2017

Justice League | review by Douglas J. Ogurek

Does the latest grandiose tribute to solidarity hold its own? Ye-ah!

One-dimensional bad guy threatens to take over or destroy the world. Good guys overcome their differences and unite to take on the bad guy. It’s a scenario that plays out in the most recent batch of superhero films. Justice League, the latest entry in this category, does not offer anything glaringly new. But damn, it was fun to watch! One can’t help but succumb to the spell that its action sequences cast – Wonder Woman spinning and deflecting bullets, Aquaman shooting through the sea, and many others.

This time, the bad guy is Steppenwolf, a huge brute who beams down to Earth from the planet of Apokolips (he must be from the City of Overly Dramatic Speeches). Steppenwolf wants to find three Mother Boxes, the joining of which will allow him to take over Earth. Bruce Wayne/Batman (Ben Affleck) sets out to assemble a group of heroes to stop the horned tyrant and his horde of flying Parademons. Wayne’s list includes the ever-entertaining Wonder Woman (Gal Gadot); the gruff Aquaman (Jason Momoa); the Flash (Ezra Miller), who views the world of superheroes with boyish admiration; and the ultra-serious Cyborg (Ray Fisher), robotized by his father after an accident. Moreover, there is a volatile potential sixth member, whom the team confronts in the film’s best scene.

Though not as funny as Marvel’s most recent blockbuster Thor: Ragnarok, Justice League does have its moments. Especially enjoyable is Aquaman, who blends a rock star’s attitude with a 13-year-old boy’s vocabulary. His quotes are legendarily simplistic: “My man!,” “I dig it!,” and most profound of all, “Ye-ah!” In one scene, Aquaman, who has clearly established himself as a badass with the introspection of a sea cucumber, is duped into sharing his feelings.

Slo-mo scenes that show action from the Flash’s perspective are entertaining, though not as well done nor as humorous as those depicting Quicksilver in recent X-Men films. The funniest Justice League slo-mo scene has the Flash registering shock when another character sees him approaching at super speed.

The film also executes a brilliant marketing scheme – yes, the heroes come together as a team, but each has his or her own logo. Who’s your favorite? Though Batman has neither the strength nor the speed of his cohorts, he may be the most powerful hero. After all, he’s the one who unites the heroes. When Barry Allen/the Flash asks him what his special power is, Bruce Wayne responds, “I’m rich.” And for an instant, reality takes hold. – Douglas J. Ogurek *****

Monday, 9 October 2017

The Lego Batman Movie, by Seth Grahame-Smith, Chris McKenna, Erik Sommers et al. (Warner Bros) | review by Stephen Theaker

Lego Batman was one of the funniest things about The Lego Movie, against strong competition, and the three Lego Batman games were all terrifically successful (and great fun to play), so it’s no surprise to see him back in a film of his own. It doesn’t refer back to his adventures in the previous film, but Batman is still a master builder who knows that he is made of Lego and can rebuild and reshape the world around him at high speed. This is in addition to his usual Bat-powers: money, gadgets, fighting skills, acrobatics, and (in these films at least) the ability to shred on the electric guitar. For all his success, though, he’s very lonely, and this really comes to a head when Commissioner Gordon announces his retirement. Barbara Gordon (Rosario Dawson) is going to take over, having cleaned up Bludhaven (this is a film made by people who have paid attention to the comics), and she’s not so keen on vigilantes. Batman also upsets the Joker, by denying the two-way nature of their relationship, and that inspires the Joker to team up with some of the greatest villains of all time, some of them (not giving away any spoilers, because the identity of these villains was a wonderful surprise for those of us who didn’t know in advance) British. A daughter of mine described this as one of the best films she has ever seen at the cinema, and it’s hard to deny that it’s a great deal of fun. Batman himself gets a little less funny as the film goes on and, as so often happens with comedies, the plot kicks in, but his brand new Robin Dick Grayson more than makes up for that, and that the two of them are played by Will Arnett and Michael Cera (a.k.a. Job and his nephew George Michael from Arrested Development), only adds to the enjoyment, as do many references to Bat-stories of old, including the Adam West film. The animation is gob-smackingly detailed, with dozens if not hundreds of characters on the screen at the same time, the cast excellent, and the script very funny, not at all the mess you would expect from a film with five credited writers. So much about this film made me happy, and a lot of it I wouldn’t want to give away, but part of it is that Billy Dee Williams, who played Harvey Dent in Tim Burton’s Batman and Batman Returns, finally played Two-Face. It’s not the best Batman film there’s ever been, but it might be the best one not directed by Christopher Nolan. ****

Monday, 9 January 2017

Forever Evil, by Geoff Johns, David Finch and Richard Friend (DC Comics) | review

After the superheroes get sucked into Firestorm, that leaves just Batman and the supervillains, led by Lex Luthor in his seventies-chic power-armour, to fight off an invasion from another dimension! It’s the Crime Syndicate of America, evil mirrors of the Justice League like Ultraman and Superwoman, fleeing the destruction of their own world. Most of the villains are happy to join the Crime Syndicate in ruling the world, but Captain Cold, Black Manta, Sinestro, Catwoman and Lex’s newly decanted Bizarro will join Lex (and Batman) in taking them down. For a big DC event this has a tight focus for the most part, the confrontation taking place within a downed JLA watchtower by the sea. The art to my eyes isn’t very attractive, a bit rougher than I prefer, but I suppose that fits with us seeing the world from a villain’s point of view. Batman looks good. Sinestro comes across very well, his method of dealing with the cowardly Power Ring being particularly decisive. Stephen Theaker ***

Monday, 22 August 2016

Suicide Squad | review by Douglas J. Ogurek

Popsicles and lollipops advertised, mostly stale bread delivered.

The playful colours and reckless tone of Suicide Squad advertisements suggest a departure from the typical superhero film. Unfortunately, excepting the antics of one flamboyant couple, the film is too dull and safe to live up to the hype.

Director David Ayers presents a Gotham where one of the most beloved superheroes appears to be dead. The ruthless Dr Amanda Waller (Viola Davis) assembles the worst of the worst criminals as a safety measure. Suicide Squad starts strong, giving viewers a taste of the “metahuman” recruits’ powers, ranging from Deadshot’s (Will Smith) incredible accuracy to the pyrokinesis of remorseful gangster Diablo (Jay Hernandez).

The antiheroes get microchips embedded in their necks – they misbehave, and boom! – then soldier Rick Flag leads them on a mission to rescue an unknown operative. In the meantime, archaeologist Dr June Moone (also Flag’s girlfriend) struggles to subdue Enchantress, the ancient witch who resides within her. Moon fails, so the Enchantress sets in motion a plan to destroy the world.

The squad blasts and pounds away at Enchantress’s faceless, lumpy-skinned henchmen that an eight-year-old girl could defeat. Half of the squad consists of underdeveloped dullards with little to no backstory. For instance, Australian burglar Boomerang adds nothing to the film and swordswoman Katana seems to spend more time posing than fighting. Winning the booby prize for most annoying character, however, is Killer Croc. This sewer-dwelling goon makes comments that make you want to slap your forehead.

Enchantress spends too much time using her magic to swirl garbage in the sky to build a “machine” that will destroy humanity, while her brother, a flaming monster with elastic burning body parts, protects her. How long does it take to build this thing? Also, one has to question why Enchantress, arguably more powerful than any of the Suicide Squad members, would resort to hand-to-hand combat.

An Adorably Idiosyncratic Couple
What makes this film worth seeing is the eccentric duo of the Joker (not a Suicide Squad member) and Harley Quinn. Their effervescent personalities and their vivid costumes echo the vitality of the film’s soundtrack, which ranges from Eminem and Kanye West to Ozzy Osbourne and The Rolling Stones.

Jared Leto’s Joker admirably fills the shoes of Jack Nicholson and Heath Ledger, but also puts a new spin on the beloved arch villain. This bling- and tattoo-laden Joker retains Ledger’s dramatic gestures and adds a penchant for baring silver-capped teeth in the style of James Bond’s Jaws.

Then there is Dr Harleen Quinzel (Margot Robbie), who the Joker seduced, then transformed into quirky criminal Harley Quinn. Quinn stands out by far as the Suicide Squad’s most entertaining character. “Huh? What was that? I should kill everyone and escape?” she says
in her Brooklyn accent before an audience of simultaneously attracted and wary law enforcers. “Sorry. The voices. Ahaha, I'm kidding! Jeez! That’s not what they really said.”

Quinn fills a gap in the world of female superheroes. The bubble blowing, the exaggerated swagger, and the cutesy Betty Boopesque sexuality merge with the questionable insanity, plus Quinn is somewhat of a sweetheart. She wields a baseball bat that says “Good Night”. Her necklace – it’s more like a dog collar – that says “PUDDIN” (her nickname for the Joker) in bold gold letters reveals her obsession with the villain.

Suicide Squad offers a couple of iconic raised shots featuring these two. In one, weapons and dolls surround the Joker, who lies on the floor and laughs distinctively. In another, the lovers kiss in a vat of unknown liquid – is that pudding? – surrounded by swirls of the Joker’s colourful paint.

“Would you die for me?” asks the Joker. “No, no, no. That’s too easy. Would you live for me?”

Don’t be surprised to find yourself rooting not so much for the Suicide Squad to succeed, but rather for the Joker and Harley Quinn to reunite. Interesting, isn’t it, that the most entertaining characters in this film really don’t have any super powers? A testimony to the magic of character.

Alas, despite the vibrancy of these two, Suicide Squad doesn’t make the cut when compared to this year’s other superb superhero films like Captain America: Civil War, X-Men: Apocalypse, and especially Deadpool. – Douglas J. Ogurek ***


Friday, 29 May 2015

Book notes #2

Notes and ratings from TQF50 and TQF51 for books I didn’t review for TQF. Credits from Goodreads; apologies to anyone miscredited or missing.

Axe Cop, Vol 2: Bad Guy Earth (Dark Horse Comics), by Malachai Nicolle and Ethan Nicolle. Nothing could ever be quite as hilarious as Axe Cop, Vol. 1, which made me laugh so much the sides of my eyes were sore for days from wiping away the tears, and this isn’t, but it comes pretty close. Axe Cop and friends have to battle two psychic bad guys who want to turn everyone on Earth into bad guys. Written by a little kid and drawn by his grown-up brother, this does a great job of harnessing the imaginative fireworks that go off whenever children start to rattle off stories. ****

Baltimore, Vol. 2: The Curse Bells (Dark Horse Books) by Mike Mignola, Christopher Golden and Ben Stenbeck. A story in five chapters, which begins with a betrayal in Lucerne. Baltimore searches for the vampire Haigus, who he first encountered on the bloodstained fields of World War One. ***

Baltimore, Vol. 3: A Passing Stranger (Dark Horse Books) by Mike Mignola, Christopher Golden and Ben Stenbeck. Lord Baltimore fights his way through five short stories, hunting for his hated enemy. ***

Batman: The Black Mirror (DC Comics), by Scott Snyder, Jock, Francesco Francavilla. Good story about Batman (Dick Grayson, who I think might be my favourite Batman) fighting a weird secret society. ***

Be a Sex-Writing Strumpet (self-published) by Stacia Kane. Reading this didn’t half make me blush. It compiles a series of blog posts on the subject of writing sex scenes, principally for erotic novels. I don’t often include that stuff in my writing, but I’d read some sensible blog posts on responding to reviews by the author and wanted to buy something of hers. And it was useful to me: much of what she says can be applied to other kinds of action. It’s good, though some readers may feel it could have used a rewrite to make it more bookish and less bloggy. ***

Billy’s Book (PS Publishing) by Terry Bisson. A short PS Publishing collection of deliberately fragmentary and repetitive stories about a boy who has odd stuff turn up at his house, like giant ants and wizards and unicorns. They’re okay, but it was a bit of a surprise at the end to see what starry venues they had originally appeared in. ***

Black and Brown Planets: The Politics of Race in Science Fiction (University Press of Mississippi), by Isiah Lavender III (ed.). Interesting book of essays. Two about one episode of Star Trek: Deep Space 9 are maybe a bit much, and given the title it seems odd that it doesn’t cover India, the country that might well come to lead the space race (the “Brown” section is more about South America), but I learnt a lot from it. Like any book of literary criticism, it can be dull, but that’s outweighed by the issues, authors and stories it works so carefully to bring to our attention. A few essays make great claims without much evidence, but all provide much to think about; it opens up the conversation, rather than having the last word. Walter Mosley is quoted inside as saying: “The power of science fiction is that it can tear down the walls and windows, the artifice and laws by changing the logic, empowering the disenfranchised or simply by asking, What if?” Black and Brown Planets shows how writers and critics are doing just that. Reviewed in full for Interzone #255. ****

Black Science, Vol. 1: How to Fall Forever (Image Comics), by Rick Remender, Matteo Scalera, Dean White. Begins with a pair of scientists dashing through a bizarre alien world, desperate to get back to the children who will die if they don’t get back in time. As the story goes on, it begins to feel a bit like Sliders or Primeval, one of those shows where characters pitch up in a place and have to get out again. It’s better than either of those so far, let’s hope that continues. The art is spectacular. ***

Monday, 21 July 2014

Injustice: Gods Among Us, Ultimate Edition, reviewed by Stephen Theaker

Injustice: Gods Among Us (Xbox 360) begins in the aftermath of the nuclear destruction of Metropolis by the Joker. He’s in custody, being roughed up by Batman, when Superman turns up and gets uncharacteristically rougher. Then we cut to a scene of the Justice League fighting various villains, and, if we didn’t already know, we discover at last what kind of game this is: a 2D fighter, like The Way of the Exploding Fist without the tranquil backdrops. Each chapter of story mode lets us fight a few bouts as a well-known character, as “our” JLA is thrown into the dark dimension now ruled by a dictatorial Superman.

Fighting games are not usually my bag: I can’t be bothered to stick with one combatant to learn all their moves, which makes for more variety in the short term but holds your skills back. Injustice asked way too much from my fingers – I wasn’t fast enough to pull off many of the special moves – but button mashing produces entertaining results. The main appeal of this game for me was in the variety of DC characters involved, including a decent selection of female heroes and villains. It is always pleasant to see Green Lantern pound Doomsday with a green hammer, and to be at the controls when it happens.

Drawing on the DLC that followed the original game, this Ultimate Edition adds six new characters to the roster: Lobo, Batgirl, General Zod, Martian Manhunter, Zatanna and Mortal Kombat’s Scorpion (I think Injustice is built on the architecture of the recent MK revamp). It also includes lots of special missions – mini-games in which you have to pull off certain moves or achieve special objectives, like blasting asteroids or winning a battle without being hit – and many extra skins, based on classic stories like Superman: Red Son and The Killing Joke.

It’s everything I wanted from a DC universe fighting game, and as well as being a good game it tells a good story, as reflected perhaps in the success of the tie-in comics. The return of voice actors from the DC animated universe was a treat, and though I generally skip cut scenes, those here are well done. It seems daft at first to see Harley Quinn fight Doomsday without being instantly killed, but this is explained in the story mode: a gift from the evil Superman to his lieutenants. Local multiplayer works well, allowing logged-in players to swap in and out with no problems. It’s all good fun. Grim, dark fun.

Monday, 14 October 2013

Insufferable: The Complete First Season by Mark Waid and Peter Krause, reviewed by Stephen Theaker

Insufferable: The Complete First Season (Thrillbent, ebook, 557pp; Comixology purchase) is written by Mark Waid, a writer whose work I’ve always liked, but who to my mind has stepped up a level of late, with art by Peter Krause, the two of them co-creating the series. It tells the story of a superhero and his sidekick, who fell out a couple of years ago: Nocturnus and Galahad. Think Batman and Robin, round about the time Dick Grayson got into a snit, dropped the yellow cape and became Nightwing. Now imagine if Dick had revealed Batman’s secret identity on live television. And in response Bruce had burned down Wayne Manor and gone into hiding while Dick became a celebrity idiot obsessed with fame and money. Then imagine Bruce and Dick were… well, no spoilers. Two years later, old enemies are returning to the fray and the dysfunctional duo are pushed back into collaboration, despite all the resentments.

This is a slightly unusual publication, in that you shouldn’t expect a five hundred and fifty-seven page book, despite the page count. Firstly, each of these pages is the equivalent of a half-page in a regular comic, ideal for reading on a tablet in landscape mode, but there are frequently just two or three panels per page. Secondly, many pages feature the same art, with dialogue and colouring changing, or missing panels being filled in. In regular print format, this would perhaps be a hundred or so pages long. Many pages are given over to behind the scenes information: for example, the feud between Nocturnus and Galahad was apparently inspired by a pair of comic creators who fell out. (Grant Morrison and Mark Millar, maybe?)

But so long as you know all of that before purchasing, that you are not getting here the same amount of story that appeared in, for example, the Irredeemable omnibuses from the same creators, none of it is a problem; especially since it is priced accordingly. (And in fact the entire series is also available to read for free on the Thrillbent website.) There’s obviously a sense that the art is being eked out, but it’s fun to see the imaginative ways that comics are being reinvented on tablets, the new techniques being developed before our eyes. (Alex de Campi’s Valentine is another innovator in this area.) Shadows being removed to reveal a second hostage, angry tweets popping up over the screen to barrage Galahad, Nocturnus suddenly appearing in a doorway: it’s all very cleverly done.

The story is perhaps not yet quite as interesting as the techniques used to tell it, but there are as many twists and revelations as you could want. The returning supervillains don’t make much of an impression, aside from one inventive showdown in a maternity ward. There’s a big strong guy, another with sharp teeth, a serial slasher, and an assassin, but they’re all just bit players in the family drama. The most intriguing villain introduced was (I thought) The Headmaster – a great name for a supervillain! – but unfortunately he turned out to be an actual headmaster, albeit not a very good one.

However, the strained relationship between Galahad and Nocturnus is totally convincing, and that’s the heart of the story. Both have valid reasons for feeling the way they do, they’ve both made mistakes, and you spend the story rooting for them to sort it out. Insufferable isn’t quite as good yet as Irredeemable or Incorruptible, but I read those from start to finish in one or two goes, and this story is only just beginning. It’s a good superhero book told with innovative storytelling techniques, perfectly tailored for reading on your tablet.

Friday, 5 April 2013

Batman: Knightfall, Vol. 2: Knightquest – reviewed by Stephen Theaker

Batman: Knightfall, Vol. 2: Knightquest (DC Comics, tpb, 656pp) picks up the story from, naturally, Knightfall Volume 1, though many readers may (like me) have read those same stories in the older Knightfall collections Broken Bat and Who Rules the Night. They left Bruce Wayne nursing a very bad back and Robin wondering whether he can trust the new guy in the batsuit (well, a batsuit, one that only ever looks good when it’s in full shadow): Jean Paul Valley, former knight of Saint Dumas and vanquisher of Bane. He’s a brutal fighter rather than a detective, violent, unpleasant and at times repulsive (his inner monologue when meeting Catwoman is stomach-churning), and has little time for Robin or Wayne Manor, bricking up the entrances to the Batcave. Not a fan of the Batmobile, he prefers the cool but impractical subway Bat-rocket.

Unlike the roughly contemporaneous introductions of Kyle Rayner as Green Lantern and Connor Hawke as Green Arrow, there was clearly never any intention of Jean Paul Valley being Batman for anything more than a short period, and so these stories see talented writers and artists (including Chuck Dixon, Alan Grant, Jo Duffy and Barry Kitson) marking time until the real Batman returns. Typically silly multi-issue stories feature a punk rock Three Stooges and a film producer funding the Joker’s directorial debut: a film about killing Batman. We don’t get to see the miraculous healing of Bruce’s back, surely the most significant event of this period, nor do we ever really see why Valley would want to be Batman; he doesn’t like the costume, the methods, the city or the colleagues that come with the job.

The entire book feels like an extended raspberry to the comics fans of that period: you wanted Batman to be tougher on criminals, to wear more armour, to be more in line with other nineties characters? Well, here you go, and it’s crap, isn’t it? They don’t even have the guts to let the bad Batman be really bad. Assuming no one ever gets seriously hurt in all the car crashes he causes, his worst crime is (while in the midst of a pseudo-schizophrenic episode – he’s plagued by hilarious visions of his dad and Saint Dumas) to not save Abattoir, a mass murderer, from falling to his death, which also results in the death of a man Abattoir had kidnapped and hidden away in a death-trap.

Bruce Wayne doesn’t see any of this happen, but it motivates him into coming back angrily to reclaim his cape (which he manages in book three, before immediately giving it away again!). He seems to be perfectly happy in retirement up until then. This book doesn’t give us a heroically broken Bruce Wayne, but instead a feckless idiot who handed over his Batcave to a maniac, with the kind of due diligence you’d expect from his public playboy persona. In fairness to Bruce, this view of him may be unfairly shaded by this collection skipping over his adventures in Knightquest: The Search, a storyline which ran in Justice League Task Force, Shadow of the Bat and Legends of the Dark Knight.

The book’s a disappointment from start to finish. Its final ignominy comes in the introduction to Volume 3, whose writer gets important details wrong: they clearly couldn’t be bothered to read this. The format is a good one, though: hundreds of pages, well-bound, bright printing, a nice open spine. The Essentials and Showcases were brilliant in their day (I must have fifty or more of them), but the lack of colour hangs heavy upon them now that we can buy digital comics in colour just as cheaply. I hope this becomes the default format for archive material in paperback; I’m sure it will be used to reprint better material than this.

Comparing this collection to Grant Morrison’s Batman and Robin shows just how poorly this book exploits the storytelling potential of a new Batman. Comparing it (and its two companion volumes) to Christopher Nolan’s magnificent, blistering The Dark Knight Rises serves as the best possible illustration of the adage that bad books make great films.

Friday, 19 October 2012

The Dark Knight Rises – reviewed by Jacob Edwards

And whereand whereand where is the Batman? The Dark Knight Rises, directed by Christopher Nolan, released July 16, 2012.

Gotham City is at peace and Batman hasn’t been seen in the eight years following the tumultuous events of The Dark Knight. With the vilification of his alter-ego and the financial losses suffered by Wayne Enterprises in pursuing then abandoning a clean energy project with unforeseen destructive potential, Bruce Wayne has sunk into a reclusive abstinence from society, mourning the life he could have lived with Rachel Dawes had she not been killed by the Joker. When Commissioner Gordon and rookie police officer John Blake uncover a villainous new threat lurking in Gotham’s sewers, and cat burglar Selina Kyle then allows Wayne’s fingerprints to be used to disastrous ill-effect, Batman must emerge to save his city from the fanatical machinations of Bane—a cogent, Herculean villain who trained under Wayne’s former mentor, Ra’s al Ghul. The menace is palpable but the Batman has aged and Wayne Enterprises is vulnerable. As Bane’s ruthlessly conceived schemes play out, both Gotham and her maligned protector will fall to new depths of despair and helplessness.

Many of Generation Z’s cinemagoers—indeed, quite a few of Generation Y’s—will have received their first live action Batman experience from Batman Begins (2005), rather than Tim Burton’s Batman (1989) or, going back to the 1960s, anything starring Adam West and Burt Ward. In this they have been fortunate. Sixties Batman was very much of its time and may have charmed the Baby Boomers with its colourful, slightly camp style, yet in many respects it formed the light-hearted nadir for a superhero who was born in 1939 under the hardboiled pulp star and then moulded by DC Comics with all the grit and dark overtones that characterised the early 1940s. Tim Burton rendered the Caped Crusader in his own, inimitably kooky style with Batman and then Batman Returns (1992), but then came non-Burton offerings Batman Forever (1995) and Batman & Robin (1997)—not to mention Catwoman (2004)—and with these pastiches all the quirkiness and menace suddenly gave way to parody and badly drawn melodrama. Generation X was horribly scarred; and yet, from their disillusioned and downtrodden ranks was born Gotham’s greatest hope: director Christopher Nolan.

Those who disavow the prevalent waft of overblown cinematic fluff—and there are some in every generation, surely?—will have tattooed Nolan’s name on their back-of-the-hand “remember to watch” notes after viewing his thriller/noir classic Memento (2000). The Prestige followed in 2006—and yes, Inception (2010), for all that it was hyped beyond the realms of its audacious designs—but before that there was Batman Begins, the “prequel” whose two sequels now show it to have been not a prequel at all, but rather a pulp-inked rewriting that blots out entirely those Kilmered and Jonesed, Clooneyed and Schwarzeneggered turkeys, and any other best-left-Berryed mistakes of the past. (And, collaterally, Tim Burton’s Batman; Vale, Vicki Vale.) Aged just 42, Christopher Nolan nevertheless constitutes an “old school” director in every sense that counts—shooting on film rather than video and taking an admirable stance with regard both to 3D movies (“It’s well suited to video games and other immersive technologies, but if you’re looking for an audience experience, stereoscopic is hard to embrace.”) and to CGI (“There are usually two different goals in a visual effects movie. One is to fool the audience into seeing something seamless, and that’s how I try to use it. The other is to impress the audience with the amount of money spent on the spectacle of the visual effect, and that I have no interest in.”)[1] Nolan crafted Batman Begins as an exploration of character, and although The Dark Knight (2008)—despite Heath Ledger’s much acclaimed portrayal of the Joker—may then have strayed too far into stony faced machismo and action sequences, The Dark Knight Rises concludes the eventual trilogy (Nolan didn’t set out with the intention of making one)[2] in a bleak yet uplifting, gripping yet down-to-earth manner—one that will be respected, hopefully, by any future purveyors of Batman on the big screen.

Batman Begins (140 mins) and The Dark Knight (152 mins) scored 8.3 and 8.9 respectively on IMDB. To some extent it is on the back of this previous success that The Dark Knight Rises (164 mins) has, at time of writing, been able to scale the heights of 9.1—in running for 2¾ hours (a considerable investment of screen-time for cinemas that could just as easily be selling tickets at the standard 90 min fare) the film takes the opportunity to develop characters and to play out a story that in more rushed circumstances could have presented as garbled and (an obvious risk) comic-book clichéd. There is a certain amount of comic-strip logic running through The Dark Knight Rises, but Nolan (who also co-wrote the screenplay) keeps it in check and ensures that the drama and spectacle remain, in large and at heart, both human and grounded. The musical score helps in this respect—courtesy of Hans Zimmer, a Prince in his own right—and of course the acting: Christian Bale spends less time as Batman this time around, and more as the physically frail and mentally anguished Bruce Wayne; Anne Hathaway looks for and finds her inner Hedy Lamarr in pussyfooting around as nascent Catwoman Selina Kyle; Joseph Gordon-Levitt (Inception) is believably earnest as officer John Blake (whose stature, looks and—spoiler—little-used birth name, hint cleverly—then a little too blatantly—at his involvement being, in fact, a backstory); old hands Gary Oldman, Morgan Freeman and (in particular) Michael Caine provide excellent support; and Tom Hardy (Tinker Tailor Soldier Spy; Inception) deserves special mention for being able to bring presence and nuance of delivery to a lead villain who not only has his face mostly obscured but also his voice filtered. Bane, like Batman, has derived from his childhood suffering a single-minded strength both physically and of purpose; Hardy pitches his performances perfectly on the common ground between the two characters, and in doing so crafts an adversary as chilling in his self-control as either Jack Nicholson or Heath Ledger were in embracing their demented extravagances. Bane’s effectiveness is testament both to Hardy’s finesse as an actor and to Nolan’s determination to pursue new ideas rather than upsizing and rehashing with each instalment of the franchise.

The Dark Knight Rises is a grim film—even its occasional snatches of humour are more laconic than lightly buttered—yet this bleakness is what lies (or at least should lie) at the armoured heart of the superhero ethos. After all, Batman and his ilk are spawned ultimately of despair and need, not choc tops and frivolity. (Even the overtly comedic Mystery Men (1999) recognised this and so gave gruesome shading to its heroes’ hapless masquerading.) And if The Dark Knight Rises is, at times, a little heavy on its symbolism, well, then so be it; it’s no more than the consequence of Christopher Nolan’s shining the spotlight so brightly. So long as the Bat-Signal continues thus to cut its silhouette faithfully through the fog, citizens X, Y and Z of Gotham will have much cause to seek out and embrace the pervading, cinematic darkness.


1.   Christopher Nolan, interviewed by Jeffrey Ressner, “The Traditionalist” (http://www.dga.org/Craft/DGAQ/All-Articles/1202-Spring-2012/DGA-Interview-Christopher-Nolan.aspx/)
2.   “Nolan Talks DARK KNIGHT … And More!” (http://www.aintitcool.com/node/39348) [December 5, 2008]

Tuesday, 16 December 2008

Showcase Presents: Batman and the Outsiders, Vol. 1, by Mike Barr and Jim Aparo

Showcase Presents: Batman and the Outsiders v. 1Whereas the Challengers of the Unknown showcase volume really suffered from the black and white printing, this book glories in it. When these issues were originally published (1983–1985) comics printing was at its most cheap and rubbishy (ironically the title went to pieces after graduating to fancy Baxter printing). Here the artwork is perfectly clear and very attractive. Jim Aparo does some wonderful work on the title, while Bill Willingham and Trevor von Eeden take enjoyably different approaches on fill-ins.

(I can’t wait for the JLI showcase volumes that we’re bound to see one day. If ever wonderful artwork was buried under unsympathetic printing it was then.)

As for the stories, written by Mike Barr, I think the Slings & Arrows Guide says it best (as usual): “pedestrian, but generally entertaining”. There’s nothing amazing here; it’s run-of-the-mill team stuff, and the characters and their relationships aren’t all that great. But despite that I’ve always had a soft spot for the Outsiders (to see them at their best check out The Nail, the JLA graphic novel by Alan Davis). If you’re in the mood for a simple, self-contained team book, this’ll do the trick.

For me the best thing about the book is Batman himself, or The Batman, as he is usually called here. He’s not the affable duffer of the 1950s and 1960s comics, nor yet is he the middle-aged tough-love foster parent of the modern comics. He’s as young as I’ve ever seen him portrayed – you’d think him in his mid-20s in some panels – and he’s flawed, passionate, and still finding his way. He’s a hero working with his peers; he’s the best trained and best equipped of them, but they don’t worship him. This was a Batman I really enjoyed reading about.

Showcase Presents: Batman and the Outsiders, Vol. 1, by Mike Barr and Jim Aparo, DC Comics, tpb, 552pp.

Batman: the Resurrection of Ra's Al Ghul, by Grant Morrison et al

Batman: The Resurrection of Ra's Al GhulThis suffers from the usual problems of a crossover between different titles: important events falling into the gaps between issues; oddly in-depth accounts of minor plot points (Robin and Nightwing spend a full issue arguing about whether Robin should take a sample from the Lazarus pit); a contrived plot; and inconsistency of writing, artwork and tone.

And though Grant Morrison’s name appears prominently on the cover, he contributes only two issues to this collection – four other writers contribute. He’s in good company on the periphery, though, since Batman himself is a fairly minor player in the book. This is really a Ra’s Al Ghul story, with the Bat-gang being occasional obstacles rather than protagonists.

One other slightly unwelcome aspect of the book is that in it we see the gravity effect at work, by which over time major characters absorb the powers, attributes and motivations of lesser ones – here Ra’s adopts the desire to control his descendants of Vandal Savage and the body-swapping of the Ultra-Humanite. Once this story’s over let’s hope he sticks to his normal territory.

But despite those issues, it’s fairly entertaining. It reads more like a Wolverine or an Iron Fist story than your usual Batman, and that makes a nice change. It also does a good job of getting the casual reader up-to-date on the Bat-universe, and seeing all these Robins together is good fun.

It does give the impression that Tim Drake (Robin III) isn’t long for this world – the stress put on all his friends (the Spoiler), family (his Dad) and contemporaries (Superboy) being dead makes him feel like a loose end. That’s a shame, but Damian, Batman’s new son, is an interesting character and would make a good replacement (if they really must replace Tim, who is my favourite Robin by far), though long-time readers might remember thinking similar things about characters like Azrael and Anarky.

Readers who bought this for twenty quid will probably rate it more harshly than someone who borrowed it from the library, but if you’ve ever fancied seeing Batman in a martial arts action movie, this will entertain. Just don’t expect the fireworks you normally get when Grant Morrison’s name is on the cover of a comic book.

Batman: the Resurrection of Ra's Al Ghul, Grant Morrison, Fabian Nicieza, Paul Dini et al, DC Comics, hb, 240pp.

Monday, 4 August 2008

DC Universe: The Stories of Alan Moore

DC Universe: The Stories of Alan MooreAny book that contains “Whatever Happened to the Man of Steel?” has to get five stars, straight off the bat. It’s one of the greatest comics ever written, and the finest send-off a character could have (it relates the final story of the original Superman, prior to the John Byrne reboot). Since this also includes “For the Man Who Has Everything” and The Killing Joke, this is one of those times when five stars aren’t nearly enough.

The rest of the contents may not reach those high standards, but still, any fan of Alan Moore’s work will count themselves lucky to find them so conveniently gathered together. The Green Lantern and Omega Men short stories are DC-branded Futureshocks. The Green Arrow and Vigilante stories won’t change your life, but better to find that out here rather than after paying over the odds for the back issues.

DC Universe: The Stories of Alan Moore, Alan Moore, DC Comics, tpb, 304pp.