Friday, 30 November 2012
The War of the Worlds (XBLA) – reviewed by Stephen Theaker
However, it has two huge problems. The first is that the game is far too difficult, with fiddly controls, tripod-high difficulty bumps, instant death, and widely-spaced checkpoints. The children were frequently in hysterics at my lacklustre attempts to escape the death rays. I doubt I’d have kept plugging away if it hadn’t amused them so much. The second problem is that the difficulty level turns its biggest strengths—the excellent animation, narration and writing—into weaknesses, as you get sick to death of seeing and hearing the same things over and over. If you’re a fan of games with old-school difficulty settings, this might be worth a go, but it’s definitely not recommended to more casual gamers.