Showing posts with label Humanoids. Show all posts
Showing posts with label Humanoids. Show all posts

Sunday, 14 October 2018

The Metabaron, Episode 1: The Techno-Admiral, by Alexandro Jodorowsky, Jerry Frissen and Valentin Secher (Humanoids) | review by Stephen Theaker

The first of eight volumes, with a story by original Incal writer Jodorowsky, written by Jerry Frissen, translated by Quinn and Katia Donoghue, and then given a polish by Hardware director Richard Stanley. A lot of writers involved but they don’t spoil the metabroth. The first four pages suggest that events won’t go terribly well for our hero, before the book shows us how it all began. The Metabaron, coolest character in the first Incal saga, has pledged to kill no more, and for months has stayed in his quarters. He doesn’t eat, sleep, drink or presumably go to the toilet. But eventually his spaceship, the metabunker, requires a replenishment of its fuel, epyphite, currently being mined by slaves on the Metabaron’s home planet of Marmola. This will it seems bring the Metabaron into conflict with the resurgent Techno-Techno Empire, its Technopope and Techno-Vatican, and its greatest Techno-Admiral, Wilhelm-100, whose giant robot arms, also powered by epyphite, can cut a man in half with a single blow. The overuse of techno as a prefix in this album becomes rather comical, but the story is played seriously, and although sexual assault is for once in a Humanoids book kept offstage the horrors inflicted on the losers in the techno-tussles are still extremely unpleasant. The villains are truly despicable, and one is left hoping that the Metabaron will abandon his vow sooner rather than later. As ever with Humanoids books, the artwork is stunning: detailed, full-colour and expressive. The volume is available on its own digitally, or together with volume two (The Anti-Baron) in an oversized deluxe hardback. ***

Wednesday, 9 November 2016

The Zombies That Ate the World, Vol. 1: An Unbearable Smell! by Jerry Frissen and Guy Davis (Humanoids) | review by Stephen Theaker

This digital album tells four of the “everyday occurrences that happen in the twilight of Los Angeles”, to quote the line that ends them all. It is 2064 and the dead have been coming back to life. They aren’t violent, at least no more than they were when they were alive, and so the government has decreed that the living and the dead must live peacefully together. That’s going pretty well until Otto Maddox, a filthy rich man with extremely expensive hobbies, has an actor disinterred, Franza Kozik. When alive, she starred in such films as Queen of the Zombies and Flesh Feast, and once out of her coffin she picks up where she left off, eating brains, but for real this time, and that inspires other zombies to try it too. The other stories here include a historian of the twentieth century who wants his reanimated father-in-law peacefully disposed of, and a Nazi type who wants the brain of a particular zombie rewired to restore its intelligence. All four stories feature, to a greater or lesser extent, Karl Heard, who with his sister Maggie and their hulking associate The Belgian, makes a barely legal living as a zombie catcher. Elsewhere, Christians are executing thousands of people in the Holy Land in hopes of persuading Jesus to return, and a scientist has reanimated a dinosaur. This is an odd book, with a humorous tone that sits a bit uneasily with the tawdry and horrible stories it is telling, but it is worth reading, especially for the art of Guy Davis, who readers might know from Sandman Mystery Theatre or The Marquis. His style of drawing is exceptionally well-suited to the portrayal of the rotting undead, not to mention the other sleazy types in the book. ***

Wednesday, 2 November 2016

Marshals, Book 1: Darkness and Light, by Dennis-Pierre Filippi and Jean-Florian Tello (Humanoids) | review by Stephen Theaker

Hisaya is a marshal on the planet Iriu, working in an area under the control of the air consortium. Her robot partner is wrecked during the apprehension of a former robo-trafficker, but her grandad can’t supply her with a replacement this time: he’s switched to making buxom humanoid pleasure bots (though they can fight when needed, and it will be needed). Instead he introduces her to Tetsu, a young mechanic with a passion for robotics who has built a nifty new defence bot – and she can have it if she will take Tetsu on as an apprentice. A five-page naked sauna scene with the pleasure bots later, and Marshal Hisaya returns to the city with her new apprentice and her new bot, just in time for a series of treacherous attacks that will leave everyone running for their lives. Darkness and Light is the first of four digital albums, also collected in a single hardcover book from the same publisher. It does a good job of setting up this steampunky, Final Fantasyesque world, and Marshal Hisaya is quite the badass. The nude scenes feel a bit redundant and pandering, and it isn’t always easy to follow the action, but in general the art is very appealing and characterful, a bit reminiscent of Ian Gibson’s 200AD work, with the extra detail that working on an album rather than weekly pages can allow. The colours, by Studio Bad@ss, do a great job of picking out all that detail and letting the eye make sense of it all. A good start to the series. ***

Wednesday, 26 October 2016

The Hounds of Hell, Book 1: The Eagle’s Companions, by Philippe Thirault and Christian Højgaard (Humanoids) | review by Stephen Theaker

During the sixth century CE, the Emperor Justinian reigns in Byzantium, but dreams of reclaiming the western Roman empire, which has fallen to the barbarians. Angles and Saxons here in the UK, Vandals in Corsica and North Africa, Visigoths in Spain, and Ostrogoths in Italy: Theodoric, king of the Goths, has been named imperial regent. Justinian’s young wife, Theodora Augusta, a worshipper of Pluto, sets in motion a plan. Epidamnos, the warrior-magus, also called Avian, is tasked with reuniting his colleagues, the most fearsome band of mercenaries to ever exist. Or at least those of them that survive: there was a reason they split up. Camarina the Panther, deposed princess of Thrace; Triada, an Amazonian archer (called here the archeress); the Eagle, a scarred general: he summons them all by means of their Edessa stones. Khorsabad Three-Hands he recovers from a prison in the district of thieves. Their mission: to recover the treasure offered by the Roman emperors to the old gods as an apology for ditching them in favour of Christianity. Or at least that’s what they think. This digital album is the first in a series of four (all of which are also available in a single paperback collection), and it does a good job of drawing the team together, showing us what is special about each of them, and getting them started on their adventures, as well as dipping back into their histories. There’s some unpleasant sexual violence, but otherwise it’s an exciting, intriguing adventure that is impeccably drawn and coloured. ***

Friday, 8 April 2016

The Technopriests, Vol. 1: Techno Pre-School, by Alexandro Jodorowsky, Zoran Janjetov and Fred Beltran (Humanoids) | review

Albino the Supreme Technopriest is on a spaceship with five hundred thousand of his brethren, travelling from one galaxy to another, where they hope to start a new society, where healthy relationships will count for more than scientific advances. It’s the perfect time to kick back and think over his eventful life to date: this first book in the series begins with the horrific events that led to his mother’s pregnancy. Understandably consumed by bitterness, she vows revenge on Ulritch the Red and his fellow pirates. Young Albino is left to feed at the breast of a guanodont, and grows up working in his mother’s cheese factory, with only computer games and little Tinigrifi, a talking (android?) bunny, to keep him sane. Eventually she arranges for him to attend the Technopriest training school of Don Mossimo, where his cleverness attracts the attention of a Techno-Bishop, while she amasses enough money to hire the mercenaries she needs for her revenge. The artwork by Janjotov and the colouring by Beltran are tremendous throughout, detailed and fascinating, only let down by some jarring computer graphics used to illustrate scenes of virtua-walking in cyberspace. This boy lives in a weird world full of peculiar people, not least his own family, and that side of it was good, but there’s an awful lot of sexual violence, right at the heart of the story, and the “Tee hee” from Tinigrifi that follows one event feels misjudged, to say the least. As well as individual digital volumes, the entire series is available in a single hardback omnibus. Stephen Theaker ***

Monday, 21 March 2016

Redhand: Twilight of the Gods, Book 1: Son of Oblivion, by Kurt Busiek and Mario Alberti (Humanoids) | review

A party of highly religious, spear-carrying hunters stumble across a strange place while fleeing Kiotha slavers. It contains many dead bodies suspended in liquid within green tubes. But as the slavers attack, it turns out that one of the men in the tubes lives! He emerges naked, and fights mindlessly, but elegantly, like an automaton. Afterwards, his first words to the hunters become his name, because he doesn’t know who he is: “Red… hand…” Returning to their home, he faces the usual problems of the man with no name after the battle is done: hardly anyone wants him to stick around – except the pretty girl, and she has a jealous and angry admirer. This is a beautifully drawn graphic novel, every panel full of detail and interest. The story is one we’ve heard before, but it never gets old, and this version takes some surprising turns as it progresses. This should appeal greatly to anyone who yearns for new stories in the style of the early Elric books. Stephen Theaker ****

Wednesday, 9 March 2016

Olympus, Book #1, by Geoff Johns, Kris Grimminger and Butch Guice (Humanoids) | review

Professor Walker and her assistant Brent are on a dive, ten miles off the coast of Thessaly, when they discover a sunken galley, and inside the galley a sealed trunk. Back on board their ship, the Desmon, with student sisters Rebecca and Sarah, they must decide whether to open it. The right thing to do would be to notify the Greek authorities, but Brent reminds the professor of the dean’s plan to close the archaeology department… They open it, and inside is an ancient urn, bearing the inscription, “Herein contains the misfortunes of man.” Could it be Pandora’s box? Even as they think about that, a storm whips up around them, just in time to accompany a gang of gun-toting pirates who expect to find diamonds on board. The storm doesn’t stop till the Desmon is washed up on the shores of a paradise island, with a giant statue of naked Zeus on the beach. More adventures ensue! This is a very good-looking book, Dan Brown’s colouring looking especially good in the digital format. Bikini-wearing Sarah’s tendency to find a new pose for each panel seems a bit cheesy, but the mysterious island is as spectacular as the plot needs it to be. The central idea is interesting, even if the way events play out, at least in this first book, is the same as any number of films – the book feels like it was made with both eyes on Hollywood. The story stops on a cliffhanger (when most of the characters are asleep), so it doesn’t feel like a complete album in itself, but it’s still very enjoyable. I especially liked the sound effect used here when a guy gets punched in the jaw: “PLAF!” Stephen Theaker ***

Wednesday, 2 March 2016

Barbarella, Book 1, by Jean-Claude Forest (Humanoids) | review

I’m always amazed at how little I like the film Barbarella, given how much I generally adore that kind of sci-fi from the sixties and seventies. I think the problem is just that it’s dull. This is not a charge you could level at the original comic book, presented here in a new English-language adaptation by Kelly Sue DeConnick of Captain Marvel fame. It’s too random and fast-moving to be dull, bouncing from one over-the-top scenario to another like a hyperactive moon-man. Barbarella is a space traveller whose tried and trusted approach to danger is to take off all her clothes, though to be fair that usually works out for her, and she’s uncynical about using her charms that way. She’s spaced-out, disengaged, lusty, bisexual, and looks a lot like Brigitte Bardot. Her adventures in this first book include encounters with flower growers under siege, a face-thief, a hunter and the scientist who creates monsters for him to fight, the Princesses of Yesteryear and my personal greatest fear, flying sharks! At its best it reminds me of our own much-missed Newton Braddell, and even at its worst it’s enjoyable. Despite the sauciness, it doesn’t feel adult in tone. In art and narrative style it reminds me rather of the lightweight, sketchy stories that would appear in children’s annuals from the sixties, like those for Doctor Who and Bleep and Booster, just with rather saltier content in places. It ends very abruptly, but that feels okay. It’s not the greatest comic you’ll ever read. I do think it’s worth reading. Stephen Theaker ***

Friday, 27 March 2015

Megalex: The Complete Story by Alejandro Jodorowsky and Fred Beltran | review by Stephen Theaker

Megalex: The Complete Story (Humanoids), by Alejandro Jodorowsky and Fred Beltran, takes us to a world where the rich literally bathe in the blood of the hoi polloi, the clones who gather for their appointment with death at the age of forty. The children left behind are told to watch out for the magical food parcels that fall from the sky. The ruling family are an ancient wizened magican, his sorceress wife, and their vampire daughter. Only two parts of the world escape their dominion: the haunted forest and the deadly sea.

This bizarre world is of course ripe for disruption, and it comes in the gangly form of an overgrown clone soldier who escapes his routine termination and meets up with an improbably and presumably uncomfortably buxom member of the revolution. She’ll take him to their leader, get him trained up, and maybe even give him a nice cuddle if he’s a good boy.

The writer is Alexandro Jodorowsky, and it’s as wild and woolly as anyone who has read The Incal or The Metabarons would expect. His work for French publishers is much more mystical than we’re used to seeing in science fiction, his science fiction following the logic of dreams instead of the rules of physics. This collects all three volumes of the story, a fairly short run for a French graphic novel series, and there is definitely a sense of things being wrapped up swiftly in the latter third.

The art style changes too, moving from computer-generated to hand-drawn backgrounds and objects, though it’s quite possible I wouldn’t have noticed if the artist Fred Beltran hadn’t brought it up in the introduction. ***